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Python AutoRig Tool

This tool is designed for a user to generate a functioning bipedal rig to fit their character. When the script is run, a window is generated where the user can first create joints and arrange them to fit their character. These are labelled for user ease. When everything is in place, the user can generate the rig. This creates a hierarchy of joints, controls, and binds the skin. And just like that, you're good to go!

Script is written in Python for use in Maya. Demo model created by Alejandro Perez.

In this project, I learned many valuable functions of Maya Python that I can apply in future projects (ie: bindSkin(), selection methods, etc). I also reinforced the importance of organized code that was drilled into me through high school and college Computer Science and Software Engineering courses. This was great practice making individualized methods, commenting descriptions of code behavior, and reducing redundancy where possible.